As you may have noticed, the repeater-START app doesn’t currently have an option to change that internal km/mile calculation. It also does not have any option to filter the repeaters of VHF, UHF or your preferred band.
Let’s see how to add a new dialog, then store the options, and load them on your program’s start:
Continue reading “Building a Linux app part 8: Adding an options screen”
Yesterday Librem announced in a blog post that the Android compatibility layer, Anbox, is runnable in the Librem 5 Linux phone. They reportedly had to fix a few bugs, and they show a screenshot of a listing of apps – it is odd to notice that most apps shown (Firefox, Music, Camera…) really should have a native Linux application that works.
Continue reading “Librem announces Anbox working on Librem 5 phone”
There’s a big difference between having that quick python script set up with a GUI, and having a full desktop or mobile app ready to click install. In this post I’ll show the steps to build a Python script into an installable application.
Continue reading “Building a Linux App part 7: Building an Installer File”
Another important part of many mobile apps is location tracking – there is, fortunately, there is a built in api for most Linux systems called Geoclue that should work… There is even a Python-geoclue package, but after some digging I found that this package does not work in Python3. In fact it’s hard to find examples or documentation, if you look at the files of the package you can see there are some basic docs:
Continue reading “Building a mobile app for Linux, part 4: GPS/mobile tracking”
With a working Linux application, it’s time to test it out on a real (well, virtual) device. Starting up the emulator for debugging in the same way as before, to debug this project I ran:
Continue reading “Building an amateur radio app for Librem Phone, part 3: Responsive on small screens”
If you write a Flutter app for Android or iOS, you are likely not targeting a very widely used platform – desktop! This is especially important as the new Librem Phone is basically a Linux desktop. Let’s go over the setup of testing a Flutter app on Linux and the Librem 5:
Continue reading “How to port a Flutter App to run on the new Librem 5 Phone”